Week 7 Update – 2023 Summer of Plunder

Intro

Welcome to the 7th update for the 2023 Summer of Plunder. We had another 168 games entered, bringing the total to 1,142 games logged so far this campaign!  This week included another week of huge gains from the super energized Spanish players, and a shocking unwillingness to engage Spain at all on the campaign map! We had high participation in several objectives along with lots of action at Historicon in Lancaster, PA this week.

We have a mere 2 more weeks in this campaign event for Firelock Games’ Blood & Plunder and Oak & Iron gamers.

Photo from Bastian Späth

If you’re just joining us in this campaign, or returning after participating in previous years, we have added some new elements this year, foremost being the campaign map tracks the power, progress, and strategic skill of each nation and its commander. You can check all the basic info and rules for the campaign here, all the higher level map info and rules for the campaign rules here, all the current objectives here, the full prize list here, and the Entry Form here.

In this weekly update, we’re going to go over some participation stats, check the change in status on the campaign map, show off some pretty pictures of some players’ games, give away a prize or two, and check in with our national commanders who will be fearlessly leading their players through this campaign.

  1. Intro
  2. Prizes
  3. Nation Report
  4. National Battle Report
    1. Attack 1 Antigua – England Defeats Dutch
    2. Attack 2 Aruba – Dutch repel the Pirates
    3. Attack 3 Guyana – England loses to the Dutch
    4. Attack 4 Quiliombo dos Palmares – French beat the Dutch
    5. Attack 5 Saint Eustatius – Dutch Defeated by Pirates
    6. Attack 6 St. Augustine – English repel Spain
    7. Summary of Changes:
  5. Raid Report
  6. Faction Report
  7. Individual Report
  8. Oak & Iron Update
  9. Week 7 Objective Report – Fire and Smoke!
  10. Week 8 Objective – Indian Allies
  11. Week 9 Objective – Men of Legend
  12. Weekly Campaign Prizes
    1. Weekly Random Drawing
    2. Weekly Photo Prize Winner
  13. New Player Prize Giveaway!
  14. Campaign Sponsor Spotlight – Tales of the Sail
  15. EPIDEMIC
  16. Spain
    1. Current Spanish Objectives
  17. England
    1. Current English Objective:
  18. France
    1. Current French Objectives
  19. Netherlands
    1. Current Dutch Objectives
  20. Native American
    1. Current Native American Objectives
  21. Pirates
    1. Current Pirate Objectives
  22. Final Thoughts

Prizes

If you haven’t seen it yet, we have the full list of prizes up in an easy to find post in the Summer of Plunder dropdown menu.

Nation Report

Spain. Spain is crushing it! There are a couple Spanish players that have racked up a lot of points, but even without their top players, Spain is doing remarkably well this campaign! This level of runaway game didnt hapen in either of our 9 week playtesting sessions.

We went into the campaign assuming the Pirates would have a big boost with all the fun pirates included in Raise the Black, but somehow Spain has done great things this year! Only accounting for it is that Spain almost won last year, and snatched defeat from the jaws of victory. It’s possible Spanish players have a bit of a chip on their collective shoulder.

Photo from Garrett Swader

These were the gains for the week:

  • Spain 191
  • English 56
  • French 30
  • Dutch 43
  • Native Americans 4
  • Pirates 60

Spain is a runaway train that just isn’t stopping!

Let’s see if the non-Spanish commanders worked together to curb Spain’s growing empire!

Not yet. No one attacked Spain this week. I know there’s been lots of deals, spying, planning and the formation of leagues and whatnot, but I can’t believe what I’m seeing here! How did no one attack Spain this week? Spain went into the previous week with almost twice the points of anyone else, and every nation let Spain be. I think this is the third week of no one attacking Spain? I think it’s still mathematically possible to take down Spain, but it grows harder with each passing week and it’s not something that can be done by one nation.

Let’s see what each nation did this week. We had a good number of very deadly attacks.

National Battle Report

This section outlines the changes on the campaign map and is a narrative of the battles that happen at a larger scale.

Attack 1 Antigua – England Defeats Dutch

In Antigua, a confrontation unfolded as the Dutch have launched a daring assault into the very heart of the English stronghold of the Caribbean.  After nearly a week of skirmishes at sea and on land, as both sides continue to hammer each other into the ground.  The hard-fought defense stands as a testament of English’s tenacity and strategic acumen.  The merciless Dutch ambitions are squashed as they are forced to retreat.  (Dutch 100 to English 106)

Photo by Erich Geobel

Attack 2 Aruba – Dutch repel the Pirates

In Aruba, a grueling battle ensued between the Dutch and wicked Pirates. The air was charged with the energy as both sides fought ferociously for control. The Dutch forces narrowly secured victory, successfully repelling the pirate onslaught and safeguarding Aruba from their plunderous grasp. This hard-won triumph was not without a high cost as bodies from both sides lined the  shores of Aruba.  (Dutch 159 to Pirates 155)

Photo by Paul Chouinard

Attack 3 Guyana – England loses to the Dutch

In Guyana, the English launched a daring assault on the Dutch, seeking dominance in foreign lands. However, the Dutch received crucial reinforcements, outnumbering the English almost two to one. With superior numbers and unwavering determination, the Dutch successfully repelled the English assault, securing their dominance in Guyana. (Dutch 159 to English 85)

Attack 4 Quiliombo dos Palmares – French beat the Dutch

In the heart of Quilombo dos Palmares, a tense battle unfolded between the defending Dutch forces and the invading French. In the sweltering heat and humidity both sides clashed fiercely for control of the region. The Dutch miltia held firm, determined to safeguard their territory. However, the French, driven by their ambition and military prowess, were relentless in their assault. Despite the Dutch defenders’ gallant efforts, the French emerged victorious.  (Dutch 81 to French 116)

Photo by Andy Hodges

Attack 5 Saint Eustatius – Dutch Defeated by Pirates

In Saint Eustatius, a gripping battle unfolded between the Dutch and a menacing Pirate fleet. The clash was brief but intense. In a daring night time raid, the pirates sunk the majority of Dutch fleet within the harbors where they lay anchored. The Dutch, taken by surprise, suffered a significant defeat, leaving the Pirates to claim Saint Eustatius as a haven for personal freedom. (Dutch 85 to Pirates 155)

Photo by John S

Attack 6 St. Augustine – English repel Spain

In a momentous showdown, Spain launched a daring attack to reclaim St. Augustine from the clutches of the English. The battle was fierce, as both sides fought for control of the strategic stronghold.  However, the overwhelmed English defenders were rescued by crucial reinforcements arriving from the Carolinas.  Bolstering their defenses they helped turn the tide of the battle. (English 182 to Spain 102)

Summary of Changes:

  1. Antigua – England Defeats Dutch
  2. Aruba – Dutch repel the Pirates
  3. Guyana – England loses to the Dutch
  4. Quiliombo dos Palmares – French beat the Dutch
  5. Saint Eustatius – Dutch Defeats Pirates
  6. St Augustine – English repel Spain

—–

Raid Report

Each commander has the option of launching a “Raid” against another nation. The result is randomly determined with a simple die roll.

  • Dutch – no raid
  • English – Raid Dutch, result 8
    In the early light of dawn English troops struck warehouses in St Thomas seizing weapons and powder helping to resupply thier forces in Antigua.

The English take 10 VP from the Dutch.

For Oak & Iron, the objective is to use the Pirates Multinational ability or to play with

the fan made Native faction that you can find at Timber and Sail.

  • French – Raid Dutch, result 9
    Colonel Kyle A.leads raiding parties from Port Royal into the Norridgewock woods.  He returns with pelts and artifacts that will fetch a pretty price in Paris.
    French take 10 VP from the Dutch.
  • Natives – no raid.
  • Pirates – no raid
  • Spanish – no raid

————

Faction Report

There are a lot of factions to enjoy in Blood & Plunder. Here are the most played and the least played faction for each nation so far. .

  1. Spain
    1. Spanish Militia 53 (+25 Reformed Spanish Militia), with Armada de Barlovento in second at 48
    2. No Spanish factions remain unplayed! Spanish domination!
  2. England
    1. British Royal Navy  (23)
    2. Church’s Raiders, New England Privateers, & New England Militia have not been played yet.
  3. French
    1. French Buccaneers (38)
    2. All French factions have been played at least twice!
  4. Dutch
    1. The RTB (47) and NPBtL(15) versions of the Dutch Caribbean Militia lead the way when combined, followed by the Oak & Iron Dutch Faction at 51
    2. All Dutch Factions have been played at least 4 times!
  5. Native American
    1. Yamasee and Caribbean Tribes tie for most plays at 10 each
    2. Chickasaw, King Philip’s Alliance, Tuscarora, Westo and the RtB version of the Southeastern and Northeastern Tribes have not been played yet.
  6. Pirates
    1. The Flying Gang leads the pack at 76
    2. All Pirate factions have been played at least 4 times!
  7. Unaligned and Minor Powers
    1. Miskito Zambo have the most plays at 36
    2. Factions unplayed include, Black Caribs and Brandenburg Privateers

The English and the Native Americans have the most unplayed factions so far. Let’s see if we can collectively get each faction to the table again this year during the campaign!

Photo by April Peacock

Individual Report

There’s a $100 gift card prize for the player who earns the most points over the course of the whole campaign.Tyler Carlson has a decisive lead right now with an incredible 372 points after 125 games. Tyler has accumulated more points than the entire Native player base…. Very impressive Mr. Carlson!

Matthew Doerr is in second place with 262 points. Matthew, Tyler and Roger Gilbert lead in the “Recruiting” category. It’s been amazing to see so many demos happening! Way to go guys! That’s how we grow the community!

Photo by Matthew Doerr

Matthew, Tyler & Zeph Garcia-Reyes lead the FLGS Supporters category with 36, 33 and 25 games played at their stores.

Oak & Iron Update

Oak & Iron continues to claim a minority of the games entered, but it’s consistent every week! This was actually a really good week for Oak & Iron with 35 games entered!

Matthew Doerr is leading in this category with 43 games logged.

Photo by Margarita de Vargas Oro

A copy of the new 3rd rate model was promised as a prize for a random player of Oak & Iron this week. The winner is Margarita de Vargas Oro.

Photo by Joshua Stechschulte

Week 7 Objective Report – Fire and Smoke!

The objective of the week was to fire or smoke, or a fireship, we saw a lot of fire and smoke in the photos! 133 of the 167 entries played the objective this week.

Photo by Jake Farris

Check the commander updates below for more pictures with smoke and fire.

Photo by Gregg Padilla

You can find a fresh article all about explosives here on Blood & Pigment.

Week 8 Objective – Indian Allies

This week’s campaign objectives are:

  • Blood & Plunder: Include at least 1 Native American unit in your Force
  • Oak & Iron:  Use the Pirates Multinational faction ability or play with the fan-created Natives faction on timberandsail.com (free printable cards and ship tokens available).

Native Americans played a large part in the history behind Blood & Plunder and Oak & Iron and it’s great to see that reflected in the game. We included this objective partly so we could try to give the Natives a little boost here at the end, but also so players would be encouraged to experiment with adding a Native unit to their force (when possible).

In general Natives units have 2 good things going for them:

  1. They can move through difficult terrain really well
  2. They have solid Shoot Saves

In land games, this makes them a really great support unit. They can move up quickly and take control of an important piece of terrain, or claim an objective, and with their good Shoot Save, they can be difficult to drive out of cover.

In sea games, they offer a little less utility, but they do have that super solid 6 Shoot Save that typically goes down to 5 behind the Hard Cover of the gunwales. It can be a good trick to allocate as many hits as possible to your Native unit as possible, knowing they have the best chance of passing their Saves tests.

Including a Native unit armed with bows can be a great choice as well since they can just keep shooting, and while they won’t always actually drop many enemy models, they give you have a huge advantage controlling the field with Fatigue, and, assuming you keep them reasonably free of Fatigue, they provide an always-ready defensive attack if you keep them close so your other units.

Entry # 5 - Native American Force
Photo by Oliver Kahler

On a quick survey of the new Factions in Raise the Black, most factions have access to a Native unit. It may change the way you build your Force in a big way, but it’s possible most of the time.

For this objective, we’re stretching the definition of “Native unit” a little and including African Warriors, Milicianos Indio, Renagaoes, and Milicianos Indios de la Florida, mostly since they fill the same basic role in a Force.

  • Pirates – 3 of 4 factions can take a “Native unit” (Blackbeard’s Men cannot)
  • Spanish – 4 of 7 factions can take Natives
  • English 3 of 3 factions can take Natives
  • French 4 of 6 factions can take Natives
  • Dutch – 1 of 2 factions can take Natives
  • Natives – This should be an easy week for Natives
  • Unaligned – 5 of 6 factions can take Natives

This is also a great week for Native players to step up to the plate because they can earn this objective point without even trying! All Native American factions will have Native units.

Photo by Evan Botkin
  • The week 8 objective for Oak & Iron is to use the Pirates Multinational faction ability or play with the fan-created Natives faction on timberandsail.com (free printable cards and ship tokens available). This set includes new initiative cards, two new bots and named admirals.

Week 9 Objective – Men of Legend

Blood & Plunder Pirates of Legend minis on a dock with a Bermuda Sloop in the background

Next week is already the last week! Our objective for next week is to use a Legendary Commander, or at least a 30+ Commander in your Force. This could be a good week for the Pirates with all those new Legendary Commanders. This would be a good week to go ahead and finish up some paint jobs on those nice new plastic models of the Pirates captains so you’re ready to play them next week!

Weekly Campaign Prizes

Each week we have two regular prizes to give away. First, one of all the entries of the week will receive a custom made chest objective token from Tyler Stone, one of our campaign sponsors from Dead Man’s Chest blog. Secondly, each week one of the photos submitted during the week will be selected to receive an awesome reproduction piece of eight from St. Augustine Mint. This prize can only be won once during the campaign for each player.

Weekly Random Drawing

Photo by Jake Farris

This week’s winner for the random drawing is Jake Farris. Jake painted and entered a lot of miniatures in this Spring’s Great Pirate Paint Off, and now it’s great to see those freshly painted minis on the table! Check out these shots of his British Army/Militia.

Photo by Jake Farris

Weekly Photo Prize Winner

This week’s photo winner goes to Christofer Papinski.

Christofer entered several great shots this week.

New Player Prize Giveaway!

We want to encourage new players of Blood & Plunder and Oak & Iron and we occasionally like to give away some goodies to new players! Our entry form has checkbox for people to mark if they started playing during 2023. This prize is decided randomly.

This week we’d like to give a nice package of Blood & Plunder material to Kris Summers. Kris has the option of getting a whole 1 player starter set from Firelock Games, or receiving a resin sloop and a plastic unit box of their choice.

Photo by Kris Summers

Welcome to the game Kris!

Campaign Sponsor Spotlight – Tales of the Sail

We have a long list of generous sponsors for this campaign, donating lots of the great prizes that players will receive over the course of this event. This week we’d like to thank the Tales of the Sail podcast for their sponsorship and all their contributions to the Firelock Games community over the years.

Players at the Tournaments at 2023 Historicon

Not least of those contributions is running various events and tournaments! This past week Glenn and Tom from Tales of the Sail ran the two Blood & Plunder tournaments at Historicon in Lancaster, PA. From all reports, participation, enthusiasm, and the piles of loot were all high! Rosters indicate there were 22 players in the Land Tournament and 14 players in the Sea Tournament. Tom already sent me some data points from the tournaments and we’d like to congratulate Damian Nagel (Yamassee) , Andrew Vogl (Dutch), and Joe Richards (English Caribbean Militia) for taking 1st-3rd in the Land Tournament. In the Sea Tournament we would like to congratulate Erich Goebel, Fernando Arteaga, and Eric Mylin for taking the top spots.

Photo by Erich Geobel at Historicon this past week

Tales of the Sale has served the Firelock community well by hosting many tournaments at conventions over the years, but they have also hosted some epic standalone tournament events as well!

A podcast can hold a community together like nothing else, and Tales of the Sail helped the Blood & Plunder community coalesce into something special early in the game’s life. But I would like to officially complain and demand more episodes!

You can find their podcast episodes on your Podcast app or on the No Dice No Glory webpage.

Historicon 2023 Tournament run by Tales of the Sail

I’ve heard rumors they have a couple good episodes coming up and might even be adding a third host again soon!

Tales of the Sail Facebook page prievew screenshot

For this campaign, Tom from Tales of the Sail is providing some custom made terrain pieces as prizes. These prizes will be awarded to several players, based on evidence of “need for terrain” seen in submitted pictures.

Thanks for your great community contributions, Tales of the Sail!

Glenn, Tom and Tyler (now of Dead Man’s Chest fame)

EPIDEMIC

The Epidemic campaign event is almost over! As this is published, there is one final day to enter. The winner will receive an awesome custom dice tower from Tyler at the Doubloon Lagoon.

For this event we encouraged players to make public posts on social media, tagging their local game store and Blood & Pigment and any of the contest sponsors. It’s great to see increased online activity and a little more buzz around the campaign and Blood & Plunder/Oak & Iron in general. Keep it up!

Pile of Blood & Plunder minis, boats and ships
Pile of Blood & Plunder minis, boats and ships

You can find the full details for the campaign event here.

Commander Reports

Now, here are the important messages from your beloved commanders.

Spain

¡Saludos desde la Habana!

        Keep the foot on the gas my brothers and sisters! We have two weeks left on this campaign and we must close it out. This week we must rely on our native brethren in our missions. They are resourceful and will make us proud in combat. Our hard work cannot be for nothing, SANTIAGO!

The challenge that started week 6 has a winner! Catholicism: Whoever plays the most games with a mission priest or spiritual leader in their force will receive a sailor sprue! The player who has won this challenge is David Nye, congrats to this true man of faith. That’s sprue #2 for David but luckily for the rest of you the rule is you can’t win a major challenge two weeks in a row. The week 8 challenge is Wet Powder: play the most games with no firearms in your list! This means no pistols, no muskets, no artillery. Please indicate that your list had no firearms by checking the “completed a national objective” box (this really helps me sort through entries). The Spanish spirit contest is over and the winner is Zeph Garcia-Reyes, his standard bearer and his fluyt mural were the best I saw both weeks. Congratulations to him and his true Spanish spirit!. He will receive a replica 17th century dice bag.

Last week’s Trivia question was What is the oldest state capitol in the US? Nobody gave me a correct answer, so this question still stands. If you want a commander card and some scatter terrain shoot me an answer in the comments. I’m looking for the oldest city that is also a state capital. Hint: this is the Spanish update.

-Gerardo de Guale

Current Spanish Objectives

  • Wet Powder: play the most games with no firearms in your list! This means no pistols, no muskets, no artillery. Please indicate that your list had no firearms by checking the “completed a national objective” box (this really helps me sort through entries).
  • Trivia Question: What is the oldest state capitol in the US? Put the answer in the comments of your submission.

England

Victorys Over Spaniard

St. Augustine Defended

Invasione of Guyana Fails

Ye Spaniard defeated yet againe in a large attack on the settlemente of St. Augustine. Ye castle of Saint Mark had been reinforsed and its parapett completed in the wayke of ye previous capture from ye Spaniard. The fort proved too much for ye timid papist and ye Spanish forces were routed beneathe its walls.

An attack mayde againste ye rebellious Dutchmen in Guyana failed to gain ground. Poor intelligence and planning led a the private attack on the island to a disastrous end. Many eager young buccaneers were slayne in ye failed attacke and England mourns the loss of so many her sons. Lord Governor McKing attributes the failure to drink and the over-indulgence of ye operationes commanders. Survivors claim that ye choice to attacke was made by partys without a clearness of head and thought.

Photo by Jimmy Arlekrans

Current English Objective:

  • Complete the “Indian Allies” global challenge to be entered to win this week’s prize, a plastic Sailor Sprue. Every entry will count as one “ticket” in the raffle up to a maximum of five entries.
  • Additionally, email in a picture of your painted Regulars or Musketeers to be sent a copy of this year’s English commander cards. (bandpcampaign@gmail.com Subject: Soldier)
  • Finally, Congratulations to Richard Anderson for winning last week’s prize! An email will be sent out shortly but if for some reason it doesn’t reach you, please contact us.

France

Captains, while other nations squabble amongst themselves we have remained steadfast in our mission. The world has now been reminded that the lord our God favors France. While we have seen many victories in the past few weeks it is vital that we do not become complacent. Stay on guard and do not underestimate our foes. Enlist our local allies who know the terrain well. With our enemies so beaten back we must press our advantage and be cold blooded. Remember that there are rewards at the conclusion of this campaign for the captain who brings the most new sailors to our cause. Continue to recruit new captains who will also log victories for France!

I can see our victory on the horizon, we must now have the clear vision to sail to it!

-Capitaine Albatros

Photo by Julian Nault

Current French Objectives

  • This week’s objective is Cold Blooded. Whoever logs the most games with a commander who has cold blooded will win a custom objective marker.
  • A secondary Objective is French Vanity: Send a screenshot or a link to a posted battle report somewhere on social media where you played with Capitain Albatros to randolphandrewp@gmail.com. Include your address and I will mail you a command card at the end of the campaign.
  • Every French game and completed objective will be entered into a drawing for a painted bark during the last week of the campaign.
  • Most French new players recruited by the end of the campaign will win a painted French commander.

This week’s objective is ‘Cold Blooded.’

Using the power of time-travel, last year’s French commander, the ruthless Signeur de Marigny has “crossed the Historicon” to enter the fray! I am providing dear Capitaine Albatros with a custom Sop’22 commander card for this contemptuous, haughty aristocrat, to award as he sees fit for completion of this week’s objective.

  • Pierre de Tullier, Signeur de Marigny
Photo by Kyle Arpke

Netherlands

Landgenoten,

This was a terrifiing week. The alarmbells were sounded in 4 mayor cities. We came under attack from a coalition of Heretics. The brutally and coordinated attack from the vain French, the crazy English and the Filthy Pirates costed us a lot of Victorypoints and secured the win for Spain.

But we had a great amount of playerpoints, wich is a great comfort in this tough battle. Keep it up, it really helps us keep on track.

Hartelijke groet,

Maarten “kielhaler” de Kruif

Photo by Mark Stigter

Current Dutch Objectives

  • Most Dutch points at end of campaign- Painted Dutch commander
  • Board Any Nationality ship this week – Commander Card
  • Raffle for a custom object marker.

Native American

This was a quiet week of rebuilding for the Natives after the massacre we suffered last week.  No attacks, just regrouping and massing our warriors for the last few weeks’ push.  It is vital that our way of life must survive in the face of this European invasion, so stay strong my Braves and get in whatever games you can to boost our numbers.

Also, remember that we do encourage unaligned faction alliances. We are giving away a custom objective marker for such a player that successfully raids our enemies!

Photo by Bartosz Nowicki

Current Native American Objectives

  • This week is a freebie for us – use native units in your games.  If you want something a little more challenging, one player that enters at least 3 games using Natives of any sort will win a pack of Warrior Archers.
  • We need reinforcements! Play as an unaligned faction and choose Natives for the alliance. A custom objective marker will be given to such a player that also successfully raids an opponent (take control of an objective marker previously controlled by an opponent). Take pictures and provide the story, please!
Photo Bartosz Nowicki

Pirates

Captains, we’re still holding strong to second place, just ahead of those Dutch swabs! It’s pretty obvious nobody will be able to catch Spain over the next two weeks. It’s our game play which will keep us solid and afloat for a strong second place. We’re still having new players log in their games, which still helps sustain our position in the campaign. With Historicon happening this past weekend, hopefully those “Pirate” logged games get uploaded. Playing games at conventions and the like as well as your local game store, rack up those points.

Pic from Dan P.

For the second week, I asked to see your “Standard Bearer” in action – you did it! I overlooked one from last week, and was noted. This week saw a nice mix of Pirate flags waving from the units Standard Bearer. In our BIG 3-player game this past weekend, all three of us had one and proved to be a nice addition to help with that free-bee Command Point to use for a Rally Action. Unfortunately my Rally rolls didn’t help me much, but played out well for my son and friend Slat.

Pic from Gary Lee

Just a reminder, the Pirate faction had established a base of operation via FaceBook headed up by my First Mate Dan aka Sir Admiral Pirate Bastard. Dan will be out for the next week, so please convey your thoughts and requests though the FB chat.  Also I’m always available for direct contact. I try to check the chat about a couple of times a day. Remember our Attacks and Defenses will be communicated there along with other insider information. Come join the chat!

Pic from Ray Weiandt

Image11
Pic from Ryan Peterson

Coming Objectives

As we’re winding down to the final two weeks, I think our Oak & Iron Captains need some attention. I’ve seen a handful of games being played regularly, to include myself and members of our group. So lets dial up the action by playing some Oak & Iron games this week. For this week’s Pirate Objective, I’m looking for a Pirate Captain to play multiple O&I games, and use a Named Admiral for each game. The core box set came with three pirate captains; Bartholomew “Black Bart” Roberts, Henry Jennings and Jean Hamlin and the Blackbeard expansion, well comes with Blackbeard. So the most O&I games logged in with a Named Admiral, will be rewarded a Legendary reward from it’s name sake “Blood & Plunder”…yes a set of “Plunder” dice. Looking forward to game pics and those ships flying the black!

Oh, I highly recommend checking out the “Timber & Sail” O&I weekly scenarios. I’ve tried a few of them and was surprisingly impressed with the detail of the game, the background and instructions to game the scenario. This past week was the “Fire Ships”, which was an awesome addition to the O&I game play.

So get them pictures in and Raise the Black! Oh, and have fun too!

Pic from Greg Flynn

Pic from Greg Padilla

Current Pirate Objectives

  • For this week’s Pirate Objective, I’m looking for a Pirate Captain to play multiple O&I games, and use a Legendary Admiral for each game. The core box set came with three pirate captains; Bartholomew “Black Bart” Roberts, Henry Jennings and Jean Hamlin and the Blackbeard expansion, well comes with Blackbeard. So the most O&I games logged in with a Legendary Admiral, will be rewarded a Legendary reward from it’s name sake “Blood & Plunder”…yes a set of “Plunder” dice. Looking forward to game pics and those ships flying the black!
  • Avast me Hearties – I’ve decided to add in an additional Special Pirate Objective which will continue to run through the end of the campaign. For the most Games played I have a 3D printed bust of a Pirate Captain, which may/or may not resemble the man himself – Blackbeard! Along with the bust will be a custom name plate with your name on it for the Pirate Captain which has logged in the most games for the Summer of Plunder 2023.
  • Remember, to earn a Special Commanders Card from me, Don Gregorio “Redmist” de Padilla, Pirate Commander, you will need to play and log in a game each week of the campaign.

Final Thoughts

I can’t believe the campaign is already close to over! We have this entire week and next to finish strong! Enjoy playing those Native American units this week. GenCon is coming up next and I know there are plans to play some big games there, so we’re looking forward to that. We hope to have some more reporting on events and force lists from Historicon over the next week as well. It’s always fun to see what’s happening in the tournament meta so we’re going to try to get access to some of the force lists that were played.

Right now Spain has a chokehold on the New World and is set to win handily unless something dramatic happens. We’ll see how this ends!

At the conclusion of the campaign, we’ll be shipping a lot of prizes. We’ve been adding to that list of prizes through the course of the event, but we finally got a pretty solid/accurate list of the current prize support up on the blog. You can check it out here.

One thought on “Week 7 Update – 2023 Summer of Plunder

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