This post is long overdue! It's been more than a year since Firelock Games came out with a line of resin terrain. I've had them painted for months but just haven't got them up here on the blog. Let's take a look at the 4 pieces of terrain included in the Village Bundle. The four … Continue reading Firelock Terrain – Village Bundle
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Force Building IV: Building for Amphibious Games
By Joseph Forster This is the 4th and final part in a full series of articles on force building in Blood & Plunder. In the first article we looked at some general tips on generic force building, in the second article we looked at building for land games and then we looked at the various ways to … Continue reading Force Building IV: Building for Amphibious Games
Force Building III: Building for Sea Games
This is part 3 in a full series of articles on force building in Blood & Plunder. In the first article we looked at some general tips on generic force building, in the second article we looked at building for land games and now we get to look at building for games at sea. With … Continue reading Force Building III: Building for Sea Games
Force Building II: Building for Land Games
By Joseph Forster This is part 2 in a series of 4 articles on force building in Blood & Plunder. In Part 1 we looked at some basic ideas for building any force, and this article will build on that content. Here we will briefly go over some ideas for making forces specifically suited to … Continue reading Force Building II: Building for Land Games
Force Building I – Basics and Universal Guidelines
Force building is a huge part of a miniatures game like Blood & Plunder and with the depth, variety and scope of this game, there is a lot to explore and absorb! It can be intimidating and overwhelming when first jumping into the game but it quickly becomes very interesting and satisfying and can even … Continue reading Force Building I – Basics and Universal Guidelines
Ship Overview – The Piragua
By Joseph Forster Representing huge dugout canoes made of single logs, the Piragua is the largest boat in Blood & Plunder and fills a fun between-a-boat-and-a-ship place in the game. Faster, more maneuverable, and tougher than both the canoa and longboat, the Piragua is an interesting boat to include in your force and is a … Continue reading Ship Overview – The Piragua
Faction Overview – The French Buccaneers
By Guy Rheuark The French Buccaneers were one of the most feared factions in the Caribbean during the 17th century. Most likely leaving France as economic, religious, or political refugees, these interlopers started on Hispaniola and Tortuga hunting wild cattle and boar, working with the natives and learning how they smoked meat on a boucan. … Continue reading Faction Overview – The French Buccaneers
Completed Braves
By Joseph Forster With the new Later North American Tribes factions already on the Force Builder, I've been wanting to get these Braves models painted so I can try the new factions! I recently finished up 3 sets of the Braves models and I just wanted to share a couple pictures. I kept my first … Continue reading Completed Braves
Battle Report: Buccaneer’s Companion Scenario VI – Arica
We made it to the end! This is the last of the six scenarios in the Organized Play Buccaneers' Companion campaign that follows the English Pacific Adventure over 1680 and 1681. Guy and I have played all these scenarios choosing to play them in a variety of ways, sometimes using the suggested force lists, sometimes … Continue reading Battle Report: Buccaneer’s Companion Scenario VI – Arica
Battle Report: Buccaneer’s Companion Scenario V – La Serena
By Guy Rheuark This is the fifth battle in the The Buccaneer's Companion Vol. I. It has been a long campaign for the brave Spanish defenders. We defended against the English buccaneers in Portobello, killing them to almost a man. They retaliated and took one of our ships, in what is now known as The … Continue reading Battle Report: Buccaneer’s Companion Scenario V – La Serena