I haven't been able to actually play a real game of Blood & Plunder for several weeks now so I set up a solo game using the Palisade Fort for a second time. Last game was 100 points but I upped it to 200 for this game. At 200 points the fort takes up a … Continue reading Solo Battle Report – Caribbean Tribes vs English Caribbean Militia
RAID is a Blood & Plunder Scenario featured in the Core Rulebook. The Defender is protecting a stockpile of supplies or valuables. The attacker must drive them off to capture their vessel or secure the loot.
There are 3 versions of the scenario:
- LAND: The Defender holds one quadrant of the board and must protect an objective marker from incoming Attackers.
- AMPHIBIOUS: The Defender holds one quadrant of the board on land while the Attackers send in boats and ships with troops to capture the objective marker.
- SEA: The Attacker must capture the Defender’s flagship to gain the prize by the end of Turn 6.
RAID Battle Report Articles
The following is a collection of post-action battle reports from Blood & Plunder RAID scenarios.