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Raid Scenario

RAID is a Blood & Plunder Scenario featured in the Core Rulebook.  The Defender is protecting a stockpile of supplies or valuables.  The attacker must drive them off to capture their vessel or secure the loot.
There are 3 versions of the scenario:

  • LAND:  The Defender holds one quadrant of the board and must protect an objective marker from incoming Attackers.
  • AMPHIBIOUS:  The Defender holds one quadrant of the board on land while the Attackers send in boats and ships with troops to capture the objective marker.
  • SEA:  The Attacker must capture the Defender’s flagship to gain the prize by the end of Turn 6.

RAID Battle Report Articles

The following is a collection of post-action battle reports from Blood & Plunder RAID scenarios.

Featured

Solo Battle Report – Caribbean Tribes vs English Caribbean Militia

April 15, 2020April 15, 2020 / josephforster86 / 2 Comments

I haven't been able to actually play a real game of Blood & Plunder for several weeks now so I set up a solo game using the Palisade Fort for a second time. Last game was 100 points but I upped it to 200 for this game. At 200 points the fort takes up a … Continue reading Solo Battle Report – Caribbean Tribes vs English Caribbean Militia

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Blood & Pigment create pirate wargaming content for Firelock Games Blood & Plunder, a 28mm skirmish game in the Golden Age of Piracy. We produce content and contribute to the design and research for Blood & Plunder expansions. Our mission is supporting and growing the Blood & Plunder community with resources for new and veteran players.

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