We have now finished Week 6 and a full 2/3s of the campaign. The voting from recent submissions has been tabulated and the conflict has been resolved. It looks like we have a new contender for the points leader.
Only 3 weeks remain, and things are about to get extra spicy. If possible, we should prepare for increased volatility in regional control and conflict.
Table of contents
- Campaign Announcements
- Week 6 Weekly Objectives – ” Leaders of Men “
- Week 6 Campaign Map Level Combat Results
- Campaign Map Update At the End of Week 6
- Current Location Ownership by Nation
- Raid Actions During Week 6
- Cede Actions During Week 6
- Trade Actions During Week 6
- Current Standings at the End of Week 6
- Week 7 Weekly Objectives – ” Coastal Conflicts “
- Conclusion for the Week 6 Campaign Update
- Additional Recommended Reading
Let’s take a deeper dive into the Week 6 results and see who emerged as the new leader.

Campaign Announcements
We have just a single announcement this week:
#1) Bonus Prize Event 2 – “REBELLION!”

A slave uprising brings a new threat to the table.
- Win a set of BaronofDice.com Blood & Plunder or Oak & Iron Dice
- Gain a strategic advantage for your nation to use on the final day of Week 7!
Learn how to participate in the event here:

Week 6 Weekly Objectives – “Leaders of Men“
The goal for this week was to include a character of renown as your leader. The goal of the challenge was to encourage the use of more expensive leaders during your games. Too often players get into ruts and play with the “generic leaders” or just a handful of “go-to commanders”. The hope was to see folks try out new leaders as a change of pace.
- Blood & Plunder: Play a game using a Historical or Legendary Commander worth 21 points or more.
- Oak & Iron: Your force MUST include a level 2 or 3 named Admiral (e.g., no generic or Level 1 Admirals).
- Port Royal: The leader of each company gains the rules from the Legend Archetype on pg.86 for this game.

Week 6 Campaign Map Level Combat Results
This week was nothing short of a battlefield frenzy! Nearly every nation launched into full-scale offensives, with a staggering 75% of player votes favoring Attack! The fallout? SIXTEEN locations ignited in conflict—exactly half the map. And with only two ties across the board, territorial shifts were rampant and relentless.
Campaign Map Combat Results

Here are the outcomes for the week:
- Aruba Under moonless skies, French raiders surged onto Aruba’s shores, clashing fiercely with entrenched English defenders. The battle raged through the night, brutal and unrelenting, until dawn revealed a stalemate—3 to 3. Though the sands ran red, the Union Jack still held firm. (English 3 – French 3)
- Boston The streets of Boston fall into chaos as Dutch defenses crumble under a swift Pirate assault. The defenders were swept aside, and the port now flies the black flag, its warehouses and harbors claimed by the scourge of the sea. Another colony lost to the tide of plunder. (Dutch 1 – Pirates 2)
- Charleston, SC Charleston reels yet again as Dutch attackers breach French defenses. The city’s palmetto walls, once symbols of resilient defiance, now yield to foreign control. The French garrison faltered, and another banner lowered, and a new flag raised. (Dutch 2 – French 1)
- Costa de Mosquitos The Spanish strike hard along the Costa de Mosquitos, overpowering native defenders 3 to 1. The tribemen’s bravery and accuracy with the bow were no match for Spanish steel and discipline as the coastal settlements were swept into imperial control. The jungle watched silently as another free land fell to colonial ambition. (Natives 1 – Spanish 3)
- Fort Noorhooka After weeks of turmoil from English, Spanish, and native incursions, the Noorhooka region sat fractured and wearied—its settlements scorched, its people displaced. The Dutch arrived not just as conquerors, but as restorers. Their campaign swept aside lingering resistance with precise force, yet what followed was the greater statement: wagons of supplies, builders, and medics rolled in behind the troops. Roads were cleared, storehouses begin to be restocked, and a semblance of order returned to the coast. Noorhooka, once a battleground, now begins its quiet recovery under Dutch stewardship. (Dutch 4 – Unaligned 1)
- Missisquoi “With the region weakened by ongoing clashes between native groups and Dutch settlers, the French seized their moment. Advancing with calculated force, they met scattered resistance as the last Dutch holdouts struggled to regroup. Missisquoi, once a tense frontier of shared hardship, fell swiftly into French hands—less a siege than a surgical reclaiming. The fleur-de-lis now flies where uncertainty once ruled.” (Dutch 1 – French 2)
- Onondaga Spanish emissaries pressed the Onondaga bearing proclamations of prosperity and enrichment cloaked in civility—laced with calls for spiritual surrender and cultural obedience. An army of troops backed the thinly veiled threats and strategic occupation. No battles were fought, yet the intent was unmistakable. Facing enslavement and cultural erasure, the Onondaga withdrew into the wilderness—unbroken, choosing autonomy over submission and indentured servitude. The land changed hands to the Spanish, but its people endured. (Natives 1 – Spanish 2)
- Panama For weeks, the Spanish fought ghosts—ambushes vanishing like rain, the sounds of patrols turned to silence. Then the dam broke. Native warriors swept down from the hills beneath storm-swollen skies, washing away the last remnants of colonial willpower. The city didn’t fall in conflict—it was emptied of its will to continue. Dozens of Spanish settlers sailed north to Havana in search of greater stability, and others emigrated east to Cartegena. (Natives 4 – Spanish 1)
- Petit Goave Near Petit Goave, Pirates’ sloops hung just over the horizon of the port of Pointe-au-Mer seeking soft targets—unescorted French cargo vessels, ripe for the taking. Instead, they found a much bigger fish in the waters — British frigates bristling with cannon. Each frigate’s deck was supported by battle-hardened regulars ready for combat. The pirates launched a daring strike against the English flagship, hoping to sow confusion. The English captains maintained their tight formations, delivered sharp replies, and unleashed relentless gunfire, driving the raiders back into open waters. With tales of how easily the bay region was secured and scouts overreporting the British strength, the French raised white flags before a shot was exchanged. (English 3 – French 1 – Pirates 2)
- Port Royal Recently under Dutch rule, Port Royal stirred with quiet rebellion as French loyalists signaled across the bay—smoke trails, coded lanterns, whispers in chapel halls. French ships arrived to echo that call, cutting through the morning fog and anchoring with deliberate intent. The Dutch garrison, stretched thin, knew they could not hold back the weight of local uprisings and French Milice and Marine forces. Church bells rang and hidden banners unfurled, Port Royal welcomed its liberator with cheers as it returned to its former state (Dutch 1 – French 4)
- Rhode Island Rhode Island once again saw conflict. Vastly outmatched in force and momentum, the French leadership chose diplomacy over destruction. Dutch envoys arrived not with threats, but with terms—firm yet fair. The region was relinquished without a shot fired.
In exchange for safe passage and preservation of local holdings, the tricolor was lowered in ceremony, replaced by the Dutch tricolor flag amid cautious applause. Stewardship of the region passed quietly from one sea-faring nation to another. (Dutch 4 – French 1) - St Augustine, FL As Spanish engineers labored to restore the battered bastions and barracks, native warbands moved quietly through the outer settlements, striking not with overwhelming force but with precision and intent. Civilians, caught off guard, were taken from their homes—gathered not in cruelty, but as leverage.
Word spread quickly. The Spanish garrison found itself cornered. Knowing the tribemen would not assault the fort, and with townsfolk in native custody, the Spanish dared not take the fight to them if it would lead to the elimination of its very citizens they were charged to protect. Negotiations followed. In the shadow of scaffolding, an agreement was reached: withdrawal in exchange for e safe return of the hostages. St. Augustine passed to the Natives. (Natives 2 – Spanish 1) - Vera Cruz Just as Spanish settlers laid foundations and mapped trade, native warbands swept in—two to one in strength and swift in execution. Outposts crumbled, roads turned to ambushes, and settlers fled for shelter. Expansion halted, the Spanish withdrew, leaving behind fields half-plowed and walls unfinished. Vera Cruz now stands under Native control. (Natives 2 – Spanish 1)

Battles for Capital Cities
There was not one, but two battles for control of capital cities this week!
- Curaçao Five pirate ships broke through the mist at dawn. Alarms rang from stone towers and church steeples, summoning militia from their beds. As the Dutch were still stumbling to their posts, naval cannons roared in unison, and Dutch coastal batteries blinked out one by one.
- The pirates moved fast and viciously, slashing through the merchant quarter, forcing defenders into brutal alley skirmishes. Canal bridges became chokepoints where blood ran with rainwater, and no home was truly safe as firefights spilled indoors. Losses mounted. The Dutch garrison, though battered, held formation and carved fallback positions inside the city’s heart. The final assault saw pirates just steps from the governmental hall before their momentum was broken. The Dutch held their ground as they sent volley after volley into the throngs of pirates.
The initial success wavering, and resistance growing, the raiders withdrew, limping back to sea. Curaçao still flies Dutch colors—not unscathed, but unbowed, its capital. (Dutch 5 – Pirates 5) - Quebec “For weeks, French forces have battered the English lines across the colonies—quick strikes, relentless harassing attacks were the drumbeat of dominance. The English Crown’s pride may have been frayed, but its resolve did not. The English gathered every ship and seasoned regiment throughout the north for one furious campaign: a full-scale assault on Quebec.
Mere hours after making landfall and beginning their march inland, storm clouds began amassing overhead. Despite the ominous rolls of thunder in the distance, the English pressed on. The initial strike came with fury—English battalions charging through rain-slicked fields, cannonades battering the outer walls as mud churned beneath boots and broken wagons. Despite the fury, the French held their ground.
Day two saw little respite from the rain. The English dug in, launching repeated volleys under the shroud of mist and misery. French defenders repelling assaults on the lower gates. The outer farmlands turned to trenches. Unable to make progress, the English erected gabions filled with wet mud to protect the forward assault.
By day six, exhaustion seeped into both camps. The English refused to retreat; The French allowed the weather to wear on their enemies. Among the waterlogged encampments, not a fire burned, the wood too soaked to burn. Feet blistered/injured from water. Day eight brought clarity—not in the skies, but in outcomes. French commanders, sensing the English unrest and desire for a final surge, launched a sweeping push that broke through the siege lines. With powder spoiled and to damp to spark, even the bravest soldiers could not hold the line. Skirmishes turned desperate as exhaustion overtook vengeance.
At last, the retreat was called—not in disgrace, but to save resources and consolidate troops to fight another day.. Quebec, bloodied but unbowed, remained the beating heart of New France. (English 5 – French 5)

Campaign Map Update At the End of Week 6

The updated map following the fighting:

Current Location Ownership by Nation
Here are the before and after tables of the ownership from the start of Week 6 and the incoming state for Week 7 below.



Bonus Event 1 Strategic Advantage
Before the rays of dawn touched Boston Harbor, a small contingent of French chasseurs set into motion. Lieutenant Danny Perkins swept his gaze over the steely faces of his men, tnodding with quiet certainty. He slipped from his dark alcovemoving toward the next alley at a soft trot. No horns, no banners—just boots on wet cobblestone and eyes fixed on the Dutch quartermaster’s depot nestled between warehouse rows and tide-worn piers.
His unit moved like a fuse—silent, precise, deadly. The sentries barely registered the glint of steel before their posts fell quiet. The doors of the warehouse slipped open. Inside, crates of powder, arms, and salted provisions stacked high waited like treasure in an unlocked vault. Perkins wasted no time. He marked targets, the men began loading carts in nimble silence.
By the time Boston blinked awake, the raid was finished. Not sloppy plunder, but a clean incision through the Dutch picket lines. Perkins left no trail—just the lingering taste of precision and audacity.
Danny Perkins, the winner of Bonus Event 1, selected to take a +3 to a Raid result for his Strategic Advantage.
Raid Actions During Week 6
Raids offer National commanders a distinctive strategic option. Unlike standard attacks, which transfer territory and award 1 Victory Point (VP), raids shift VP between nations without changing ownership. While raids carry inherent risks to the attacker, they can yield a net gain, typically producing a 2-point swing in standings: subtracting 1 VP from the target and adding 1 VP to the aggressor. Though conquest secures land, it also exposes regions to counterattacks. Raids, by contrast, destabilize rivals without claiming their territory.
Raid Results for Week 6
There were 5 Raids this week – everyone but the Natives and Pirates engaged in a raid. Spain raided the Natives twice! None of the locations attacked were targets that were actively defended by their owners.
| Nation | Target Nation | Location | Outcome | |
|---|---|---|---|---|
![]() | Dutch | French | Petit Goave | Roll 4 = +1 Dutch, -1 French |
| English | French | New York | Roll 10 = +2 English, -2 French | |
| French | Dutch | Boston | Roll 8+3 Bonus Event Strategic Advantage = 11; +2 French, -2 Dutch | |
| Natives | None | – | – | |
| Pirates | None | – | – | |
| Spanish | Natives | Onondaga Santo Domingo | Roll 7 = +1 Spanish -1 Natives Roll 4 = +1 Spanish -1 Natives |

Raid Outcome Table
| Roll | Outcome |
|---|---|
| 0 or less* | -2 from the Attacker +2 Defender |
| 1 | -1 from the Attacker +1 Defender |
| 2-3 | No Change |
| 4-9 | +1 Attacker, -1 Defender |
| 10 | +2 Attacker, -2 Defender |

Cede Actions During Week 6
This week saw the second CEDE action of the campaign.
In the lamplight of the Storm Mare, the grizzled pirate commander traced Bonaire on a worn map. A thin smilt flicked across his face. “We took it because no one thought we could,” he said—not boasting, but almost musing to himself.
Weeks passed with more bureaucracy than plunder: shipping logs, trade permits, petty merchant disputes. He longed for the seas again. The late nights of signing ledgers were becoming more taxing than the the port fees of the Crown. The call of the sea became to great… a letter was drafted and dispatched.
A royal brig arrived without fanfare. In a back room meeting, English officers and sea rovers met. Old ties to England were reignited over rum and quiet nods. The handoff was swift. “She’s yours,” the salty captainsaid, lifting his cup in salute. “I’ve a sea to chase.”
And just like that, Bonaire flew a new flag—not by force, but by choice
The Pirates ceded control of Bonaire to the English.
Trade Actions During Week 6
Once more, all six nations leaned into profit over provocation. Week 6 saw trade remain steady—no embargoes, no betrayals, just coin flowing consistently. Each nation gains 2 Victory Points for mutual trade.
Can diplomacy weather the final 3 weeks, or will someone stir the pot, reshaping alliances and rewriting fortunes?
Trading Partners
- Dutch – English
- French – Spanish
- Natives – Pirates
This means all 6 Nations will again gain 2 Victory Points each.
Current Standings at the End of Week 6
- The Dutch fell below the average and dropped a point this week. Largely from France’s successful raid (-2 points). They are now tied with the English for last.
- The English have managed to rally a bit. Negotiating the transfer of Bonaire and capturing a 4th Location has brought them back from the brink of collapse. Still 13 pts behind the leader, they are out of the running at this point.
- The French lost territory, but still managed to pull 8 points due to successful raiding.
- The Natives gained ground, but were raided heavily by the Spanish, losing 3 points and slipping below the average again. They are now 4th, 7 pts behind the leader.
- The Pirates have risen to first place even without raiding. Extending an olive branch to the English by giving them Bonaire, they may have gained a new ally for the final weeks.
- Spain had another consistent week with 9 pts. Their raids on the Natives shifted the balance in their ongoing struggle.

Week 7 Weekly Objectives – “Coastal Conflicts“
This week’s bonus objectives vary a fair amount variety by game system, so be sure to plan your sessions accordingly.
- Blood & Plunder: Play an amphibious game, OR specifically play the Escape by Sea scenario in the Orginezed Play kit
- Oak & Iron: Play the “Escape from Nassau” scenario in the Organized Play kit or the “Raze” Scenario from TimberAndSail.com.
- Port Royal: Both companies gain the Treasure Map ability on pg.75.
Conclusion for the Week 6 Campaign Update
Week 6 saw some bold attack maneuvers with two assaults on capital cities. There were some strong raids and no shortage of territorial shifting. The gap between first and last place continues to widen, but the campaign is far from settled. With three weeks remaining, every decision matters more than ever. Whether you’re charting a comeback, defending a fragile lead, or simply seeking glory, now’s the time to act.
To the commanders (and players), hidden agendas, tactical gambits, and narrative flair still have room to shift the tide. I hope you don’t drift into routine or let the past control the future—Week 7 begins with open waters and new opportunities. Keep rallying, scheming, and making it count.
Even if you don’t “win,” there’s still plenty of opportunity to have fun. Hopefully there is something bigger that you are enjoying—this campaign is built on shared creativity, bold choices, and the stories we leave behind. Whether through brilliant local gameplays or humorous missteps, every post, report, and resolution adds to the experience. So keep bringing your voice to the world of the Summer of Plunder.
Happy gaming, my friends!
Article by Jason Klotz

Additional Recommended Reading
- 2025 Summer of Plunder Updates Hub – all of the updates from previous weeks.
- Rules and Info for the 2025 Summer of Plunder Event
- 2025 Summer of Plunder Entry Form
- 2025 Summer of Plunder – Campaign Map
- Weekly Objective List for 2025 Summer of Plunder
- Prize List for 2025 Summer of Plunder
- Newly announced Objectives and Prizes for Unaligned players

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