Each week, you will be given a new objective to earn a bonus vote. These objectives help you learn new areas of the game or explore rules you may not use on a regular basis.
Here are the weekly objectives for Blood & Plunder, Oak & Iron and Port Royal for the 2025 Campaign. Nations may have their own fun objectives as well and we encourage you to watch the weekly updates for those goals.
Table of Contents
Blood & Plunder – 2025 Weekly Objectives

- Week 1 (6/1-9) – Scouting Party
Play a game with 100pts or fewer. - Week 2 (6/10-16) – Lady Fortune
Spend more than 3 Fortune Points in a game or play the Men of Fortune scenario. - Week 3 (6/17-23) – National Objectives
This Week’s Objectives vary by Nation, with a specific challenge determined by the National Commanders.
Objectives by Nation
| Logo | Nation | Objective |
|---|---|---|
![]() | Dutch | “Head Hunter”: Kill the enemy Commander |
| English | “Blood on the Homefront”: Play a game of any point size using the New England Village Garrison. (Note: you can use any mini to proxy as civilian villagers) | |
| French | Use the Marksmen special rule. | |
| Natives | “The Old Ways are Best”: Create a force without using firearms – only bows and melee weapons, consider the power of Poison Arrows. | |
| Pirates | “Show us your ARRR! Face” – Include a photo of yourself playing your game of choice to be entered into a random drawing for a prize. Costume is encouraged, but not required. | |
| Spanish | Battle Cry of the Iberian Peninsula: Inspire your forces by using a Mission Priest and yell, “Santiago!” Make Your Voices Heard – Record a video of yourself yelling Santiago! while playing in a game store, amongst your friends/opponents. Send the recording (with your name) to jshivak@gmail.com, and we will splice them together as a chorus of victorious Spaniards! |
- Week 4 (6/24-30) – Veteran Crew
Use a Force with no model costing less than 5pts. - Week 5 (7/1-7/7) – Dangerous Waters
Play a Sea Game with 3+ Shoals OR play The Fickle Sea scenario. - Week 6 (7/8-14) – Leaders of Men
Play a game using a Historical or Legendary Commander worth 21 points or more. - Week 7 (7/15-21) – Coastal Conflicts
Play an amphibious game OR specifically play the Escape by Sea scenario. - Week 8 (7/22-28) – Masters of the Sea
Perform an Advanced Maneuver at Sea or play The Fickle Sea scenario. - Week 9 (7/29-8/4) – National Objectives
Each Nation’s Weekly Objectives vary by specific challenge as determined by the National Commanders.
Objectives by Nation
| Logo | Nation | Objective |
|---|---|---|
![]() | Dutch | Play a game using a Blood & Pigment scenario. |
| English | “Blood and Bombs” : Play a game where you have each of the three explosive types fielded. | |
| French | Use a commander with the Careful Planning ability | |
| Natives | “The Mountain lion is silent, patient, and deadly” Use the Lay in Wait set up rule to bring our opponents down or use a Commander with the Expert Ambushers Special Rule. | |
| Pirates | “Flag of Defiance”: send in a picture of your personalized flag, banner, ship, or sails on a figure or ship to represent your pirate force. Alternatively – send a picture of your self-designed pirate flag. | |
| Spanish | La fuerza de las armas españolas: Initiate a charge using a Hidalgo |
Oak & Iron – 2025 Weekly Objectives

- Week 1 – 6/1-9 – “Scouting Party”
Play a 25-50 point game. This is a great opportunity to play a demo or learn-to-play game and welcome new players to the game. - Week 2 – 6/10-16 – “Lady Fortune”
Play a game with 5 Fortune instead of 3 and spend it all before the end of the game - Week 3 – 6/17-23 – Special National Objectives
This Week’s Objectives vary by Nation, with a specific challenge determined by the National Commanders.
Objectives by Nation
| Logo | Nation | Objective |
|---|---|---|
![]() | Dutch | “Head Hunter”: Sink or capture the enemy flagship |
| English | “Blood on the Homefront”: Play a game with half your force (rounding down) with the Merchant Crew Upgrade Card and the Escort Scenario. | |
| French | Take the Additional Guns upgrade on every ship in your fleet | |
| Natives | “The Old Ways are Best”: Use the homebrew Native Faction shared on Timber & Sail and use the Lay in Wait faction ability PR – Create a force without using firearms – only bows and melee weapons, consider the power of Poison Arrows. | |
| Pirates | “Show us your ARRR! Face” – Include a photo of yourself playing your game of choice to be entered into a random drawing for a prize. Costume is encouraged, but not required. | |
| Spanish | Battle Cry of the Iberian Peninsula: Play the Bravado Initiative Card Make Your Voices Heard – Record a video of yourself yelling Santiago! while playing in a game store, amongst your friends/opponents. Send the recording (with your name) to jshivak@gmail.com, and we will splice them together as a chorus of victorious Spaniards! |
- Week 4 – 6/24-30 – “Veteran Crew”
Take some version of a crew/personnel upgrade on every ship in your fleet (e.g. Additional Crew, Marines, Buccaneers, etc.) - Week 5 – 7/1-7/7 – “Dangerous Waters”
Play a game with 5 or more pieces of terrain on the board. - Week 6 – 7/8-14 – “Leader of Men”
Your force MUST include a level 2 or 3 named Admiral (e.g., no generic or Level 1 Admirals). - Week 7 – 7/15-21– “Coastal Conflicts”
Play the “Escape from Nassau” scenario in the Organized Play kit or the “Raze” Scenario from TimberAndSail.com. - Week 8 – 7/22-28 – “Masters of the Seas”
Roll a die at the start of each round and apply the corresponding Event Card based on the result.- Cannon = Wind Increases
- Musket = Wind Direction Change
- Pistol = Gusts
- Skull = Wind Decreases
- Sail = Wind Increases
- Cutlass = Calm
- Week 9 – 7/29-8/4 – Special National Objectives
- This Week’s Objectives vary by Nation, with a specific challenge determined by the National Commanders.
Objectives by Nation
| Logo | Nation | Objective |
|---|---|---|
![]() | Dutch | Play a game using a Timber & Sail scenario. |
| English | “Blood and Bombs” : Take the Buccaneer Crew Upgrade Card on a ship within your squadron and another ship as a Fire Ship. | |
| French | Use an Admiral with the Clever ability | |
| Natives | “The Mountain lion is silent, patient, and deadly”: Use a level 2 or 3 admiral from the homebrew Native Faction shared on Timber & Sail PR – Play a scenario using the AMBUSH deployment model (#4 on pg. 68) | |
| Pirates | “Flag of Defiance” :Send in a picture of your personalized flag, banner, ship, or sails on a figure or ship to represent your pirate force. Alternatively – send a picture of your self-designed pirate flag. | |
| Spanish | La fuerza de las armas españolas:Fight a round of Close Combat using Repel Boarders Initiative Card |
Port Royal – 2025 Weekly Objectives

- Week 1 – 6/1-9 – “Scouting Party”
Start a campaign with the Quake 1692 scenario in the Summer of Plunder OP kit or TheivesHarbor.com - Week 2 – 6/10-16 – Lady Fortune
Play the Valuable Ingots Scenario. Each turn, give each company 2 additional fortune points. - Week 3 – 6/17-23 – Special National Objectives
This Week’s Objectives vary by Nation, with a specific challenge determined by the National Commanders.
Objectives by Nation
| Logo | Nation | Objective |
|---|---|---|
![]() | Dutch | “Head Hunter”: Kill the enemy Commander |
| English | “Blood on the Homefront”: At the start of each turn, spawn an Armed Citizen on a random Plunder Token (Use rules for Angry Old Pirate Event Table #3). | |
| French | Score a hit shooting with a Boucanier. | |
| Natives | “The Old Ways are Best”: Create a force without using firearms – only bows and melee weapons, consider the power of Poison Arrows. | |
| Pirates | “Show us your ARRR! Face” – Include a photo of yourself playing your game of choice to be entered into a random drawing for a prize. Costume is encouraged, but not required. | |
| Spanish | Battle Cry of the Iberian Peninsula: Use the Spanish Faction ability of Santiago! to engage your enemy Make Your Voices Heard – Record a video of yourself yelling Santiago! while playing in a game store, amongst your friends/opponents. Send the recording (with your name) to jshivak@gmail.com, and we will splice them together as a chorus of victorious Spaniards! |
- Week 4 – 6/24-30 – “Veteran Crew”
During this week’s game, resolve all Experience tests as if characters have a -1 to their Exp skill (this ignores human limits). This makes Reactions easer/more common. - Week 5 – 7/1-7/7 – “Dangerous Waters”
The entire ground level of the table is partially flooded and treated as rough terrain. Randomly place 6 wild beasts or tokens on the board (sharks, alligators) before the start of the game. - Week 6 – 7/8-14 – “Leader of Men”
The leader of each company gains the rules from the Legend Archetype on pg.86. - Week 7 – 7/15-21 – “Coastal Conflicts”
Both companies gain the Treasure Map ability on pg.75. - Week 8 – 7/22-28 – “Masters of the Seas”
Players agree to designate one plunder token as being Morgan’s Sword (on pg.77). Also, all companies may immediately recruit an Expert Seaman (Dutch) into each company for free. - Week 9 – 7/29-8/4 – Special National Objectives
This Week’s Objectives vary by Nation, with a specific challenge determined by the National Commanders.
Objectives by Nation
| Logo | Nation | Objective |
|---|---|---|
![]() | Dutch | Play a game using the Dangerous Territory scenario (pg 66) |
| English | “Blood and Bombs”: Play a game where each player distributes 3x free grenadoes to their company before play begins | |
| French | Use as many officers as crew in a game. | |
| Natives | “The Mountain lion is silent, patient, and deadly”: Play a scenario using the AMBUSH deployment model (#4 on pg. 68) | |
| Pirates | “Flag of Defiance”: Send in a picture featuring a figure customized with tattoos, peg-leg, eye patch, parrot, monkey, or other unique pirate-y features. Alternatively – send a picture of your self-designed pirate flag. | |
| Spanish | La fuerza de las armas españolas Have a Guarda Costos crew with at least 4 models equipped with Rapiers/Swords |
